百特365平台可靠吗-365被限制投注的原因-o365邮箱

Est. 1980 · 每日复古新闻

C++ 返回函数指针的函数

C++ 返回函数指针的函数

目录0 前言1 Function Pointer in C/C++ type1.1 ordinary function Pointer1.2 non-static member function of class1.3 Lambda To Function Pointer1.4 总结什么是指针2 Returning a function pointer from a function in C/C++3. C - Variable Arguments (Variable length arguments)4. Variadic Template5 Variadic Template with member function pointer6 最终解析X.Refference

0 前言

就像C++其他类型一样,函数也拥有指针,不过不得不说C++和C的函数指针非常抽象,语法空前绝后。加之C++有C的一面,有面向对象的一面,还有面向模板的一面,在《Effective C++》里,作者第一条就点明题意,不能把C++当成1种语言来看,而是4种,每种语言都有独特的风情,而混合起来,你甚至得学习一点密码学...

接下来这段代码(来自小彭老师),核心功能是注册GLFW的回调函数,即接受用户的键盘输入,变换相机位姿进行模型显示。

但看起来却让人望而却步。下面将对此代码进行解读。

template

static void (*_impl_glfw_input_callback(void (InputCtl::*pFn)(Ts...)))(GLFWwindow *, Ts...) {

static void (InputCtl::*gpFn)(Ts...);

gpFn = pFn;

return [] (GLFWwindow *window, Ts ...args) -> void {

auto game = (Game *)glfwGetWindowUserPointer(window);

if (game) [[likely]] {

(game->m_inputCtl.*gpFn)(args...);

}

};

}

template

static auto glfw_input_callback(FpFn fpFn) {

return _impl_glfw_input_callback(fpFn());

}

// usage

glfwSetCursorPosCallback(window, glfw_input_callback([] { return &InputCtl::cursor_pos_callback; }));

1 Function Pointer in C/C++ type

1.1 ordinary function Pointer

以下这段代码来自 Author Vysandeep3

// C++ program for the above approach

#include

using namespace std;

void demo(int& a)

{

a += 10;

}

// Driver Code

int main()

{

int num = 20;

// Now ptr contains address of demo

// function or void

void (*ptr)(int*) = &demo;

// or (*ptr)(num);

ptr(num);

cout << num << endl;

return 0;

}

returnType (*function_pointer_name)(Type a, Type b, Type ... n)

其中 function_pointer_name 定义了一个变量,他可以存储类似 returnType XXXX(Type a, Type b, Type ... n) 这种形式函数的指针。

但是有些时候我们有多个这种类型的函数,例如

int add(int a, int b);

int sub(int a, int b);

int mul(int a, int b);

int rat(int a, int b);

int (*ptr)(int, int) = NULL;

if(a == b) {

ptr = &add;

}else{

ptr = &mul;

}

我们需要在main()函数里决定什么时间什么条件一个这种类型的指针指向的函数,需要一段代码来完成这种操作。

问题是,我们可不可以写一个函数来完成这种操作呢?这也是一种重构的思想,当一段代码可能需要用到多次的时候,为什么不把他写成一个函数呢?

1.2 non-static member function of class

Its type is int (Fred::*)(char,float) if a non-static member function of class Fred

Note: if it’s a static member function of class Fred, its type is the same as if it were an ordinary function: “int (*)(char,float)”.

https://isocpp.org/wiki/faq/pointers-to-members

float (SomeClass::*my_memfunc_ptr)(int, char *);

// For const member functions, it's declared like this:

float (SomeClass::*my_const_memfunc_ptr)(int, char *) const;

my_memfunc_ptr = &SomeClass::some_member_func;

// This is the syntax for operators:

my_memfunc_ptr = &SomeClass::operator !;

// There is no way to take the address of a constructor or destructor

给出一篇学习资料: Member Function Pointers and the Fastest Possible C++ Delegates by Don Clugston

1.3 Lambda To Function Pointer

#include

using namespace std;

#define PI(x) x, #x, x##x

auto noCapture =

[](int res) -> float

{

std::cout << "No capture lambda called with " << res << "\n";

return 99.9f;

};

typedef float(*NormalFuncType)(int);

int main(){

NormalFuncType noCaptureLambdaPtr = noCapture; //----------- (1)

float res = noCaptureLambdaPtr(100); //----------- (2)

return 0;

}

// COUT

// No capture lambda called with 100

注意这东西的地址需要用 auto noCapture = [](int res) -> float{} 来接。除此之外,就当成一个普通的函数指针就行。

给出一篇学习资料: How To Bind Lambda To Function Pointer

1.4 总结什么是指针

int* pInt;

char* pChar;

一个指针,指向一块内存中的地址(存储地址)。但是同时他又有对应的类型,char* 意为从这个地址开始读取1个字节,int* 意为从这个地址开始读取4个字节。这就是指针的核心。指针类型决定了程序如何对待一个地址。

另外C语言可以通过2个指针实现面向对象编程。当然正常的面向对象编程也是需要2个指针(*this, *underThis)。想要深入了解的话,可以搜索 opaque-pointers 这方面的知识。

给出一篇学习资料: Practical Design Patterns: Opaque Pointers and Objects in C

2 Returning a function pointer from a function in C/C++

以下这段代码来自 Author Vysandeep3

#include

using namespace std;

int add(int a, int b) {

return a + b;

}

int subtract(int a, int b) {

return a - b;

}

int (*get_operation(char op))(int, int) {

if (op == '+') {

return &add;

} else if (op == '-') {

return &subtract;

} else {

return NULL;

}

}

int main() {

int (*op)(int, int) = get_operation('+');

int result = op(3, 4);

cout << "Result: " << result << endl;

return 0;

}

int (*get_operation(char op))(int, int):

其中 get_operation(char op) 是一个返回函数指针的函数

int (*) (int, int) 是返回的函数指针所指向的函数类型

这东西看起来确实很怪..., 但是我们只能接受。

这里给出一种理解方式, 首先一个指针需要两个标识符 Type* ptr_name:

int* ptr; // ptr is a pointer to an integer

int(*)(int, int); // key idea: function pointer type

// ptr lost a pointerType like int*

int (*ptr)(int, int); // ptr is a pointer to a function that takes that takes two arguments and returns an integer

// int(*)(int, int) ptr;

//---------------------------------------------------------------------//

int ptr(char op); // ptr is a function that takes that takes one char type argument and returns an integer

// ptr() lost a returnType like int

int (*ptr(char op))(int, int){}; // ptr() is a function that takes one char argument returns a pointer to a function which two arguments and returns an integer.

// int(*)(int, int) ptr(char op) {};

https://www.learncpp.com/cpp-tutorial/introduction-to-pointers/

3. C - Variable Arguments (Variable length arguments)

printf("Some values: %d, %s, %c!", 4, "foo", 'z')

#include

void my_printf(char* format, ...)

{

va_list argp;

va_start(argp, format);

while (*format != '\0') {

if (*format == '%') {

format++;

if (*format == '%') {

putchar('%');

} else if (*format == 'c') {

char char_to_print = va_arg(argp, int);

putchar(char_to_print);

} else {

fputs("Not implemented", stdout);

}

} else {

putchar(*format);

}

format++;

}

va_end(argp);

}

The C library macro void va_start(va_list ap, last_arg) initializes ap variable to be used with the va_arg and va_end macros. The last_arg is the last known fixed argument being passed to the function i.e. the argument before the ellipsis.

https://www.tutorialspoint.com/cprogramming/c_variable_arguments.htm

https://jameshfisher.com/2016/11/23/c-varargs/

https://www.tutorialspoint.com/c_standard_library/c_macro_va_start.htm

4. Variadic Template

C++ Primer P700.

这个东西说白了,就是类似C - Variable Arguments,可以接收任意长度的函数参数,不过与C - Variable Arguments这种需char* format来自己告知函数对应参数的类型。Variadic Template 会自动生成相应的函数定义以及声明,这是模板编程的优势。详情看下面的实例代码。

// Args is a template parameter pack; rest is a function parameter pack

// Args represents zero or more template type parameters

// rest represents zero or more function parameters

template

void foo(const T &t, const Args& ... rest);

int i = 0; double d = 3.14; string s = "how now brown cow";

foo(i, s, 42, d); // three parameters in the pack

foo(s, 42, "hi"); // two parameters in the pack

foo(d, s); // one parameter in the pack

foo("hi"); // empty pack

the compiler will instantiate four different instances of foo:

void foo(const int&, const string&, const int&, const double&);

void foo(const string&, const int&, const char(&)[3]);

void foo(const double&, const string&);

void foo(const char(&)[3]);

In each case, the type of T is deduced from the type of the first argument. The

remaining arguments (if any) provide the number of, and types for, the additional

arguments to the function.

#include

using namespace std;

template void g(Args ... args) {

cout << sizeof...(Args) << endl; // number of type parameters

cout << sizeof...(args) << endl; // number of function parameters

}

int main(){

g(1,2,3,4);

return 0;

}

/*

* 4

* 4

*/

5 Variadic Template with member function pointer

当 Variadic Template 来接收 member function pointer时,不需要显式的声明成员函数的参数类型,编译器会自动推导。

#include

class A{

public:

void func(int xpos, int ypos);

};

void A::func(int xpos, int ypos){

printf("Hello World!");

}

template

void (* Test(void (A::*pFn)(Ts...)))(Ts ...){

return nullptr;

};

/* First instantiated from: insights.cpp:19 */

#ifdef INSIGHTS_USE_TEMPLATE

template<>

void (*Test(void (A::*pFn)(int, int)))(int, int)

{

return nullptr;

}

#endif

;

int main()

{

A a;

Test(&A::func); // line == 19

return 0;

}

https://cppinsights.io/

https://adroit-things.com/programming/c-cpp/how-to-bind-lambda-to-function-pointer/

https://www.codeproject.com/Articles/7150/Member-Function-Pointers-and-the-Fastest-Possible

6 最终解析

template

static void (*_impl_glfw_input_callback(void (InputCtl::*pFn)(Ts...)))(GLFWwindow *, Ts...) {

static void (InputCtl::*gpFn)(Ts...);

gpFn = pFn;

return [] (GLFWwindow *window, Ts ...args) -> void {

auto game = (Game *)glfwGetWindowUserPointer(window);

if (game) [[likely]] {

(game->m_inputCtl.*gpFn)(args...);

}

};

}

template

static auto glfw_input_callback(FpFn fpFn) {

return _impl_glfw_input_callback(fpFn());

}

// usage

glfwSetCursorPosCallback(window, glfw_input_callback([] { return &InputCtl::cursor_pos_callback; }));

glfw_input_callback([] { return &InputCtl::cursor_pos_callback; })

传入一个lambda函数指针, 类型使用 template 的 FpFn自动定义,函数指针值使用 fpFn承接。

_impl_glfw_input_callback(fpFn());

fpFn()调用匿名函数,返回 &InputCtl::cursor_pos_callback 成员函数指针。

Variadic Template with member function pointer

template

static void (*_impl_glfw_input_callback(void (InputCtl::*pFn)(Ts...)))(GLFWwindow *, Ts...)

_impl_glfw_input_callback(void (InputCtl::*pFn)(Ts...)) 使用模板自动承接相应的成员函数指针,不必明确指出函数的参数等信息。

函数调用

return [] (GLFWwindow *window, Ts ...args) -> void {

// Game class 的 *this 指针

auto game = (Game *)glfwGetWindowUserPointer(window);

if (game) [[likely]] {

// 成员函数调用

(game->m_inputCtl.*gpFn)(args...);

}

};

注册回调函数的核心无非就是执行回调函数中的代码。

X.Refference

Author Vysandeep3

https://isocpp.org/wiki/faq/pointers-to-members

Member Function Pointers and the Fastest Possible C++ Delegates by Don Clugston

How To Bind Lambda To Function Pointer

Practical Design Patterns: Opaque Pointers and Objects in C

Author Vysandeep3

https://www.learncpp.com/cpp-tutorial/introduction-to-pointers/

https://www.tutorialspoint.com/cprogramming/c_variable_arguments.htm

https://jameshfisher.com/2016/11/23/c-varargs/

https://www.tutorialspoint.com/c_standard_library/c_macro_va_start.htm

https://cppinsights.io/

https://adroit-things.com/programming/c-cpp/how-to-bind-lambda-to-function-pointer/

https://www.codeproject.com/Articles/7150/Member-Function-Pointers-and-the-Fastest-Possible

小彭老师 OPENGL 课程实验源代码

相关文章